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  • PRACTICE: Game Design in Detail
  • PRACTICE 2014
  • PRACTICE 2015
  • PRACTICE 2016
  • PRACTICE 2018

PRACTICE: Game Design in Detail

 

PRACTICE: Game Design in Detail is the NYU Game Center’s professional game design conference that brings together videogame designers, board, and tabletop game designers, designers of sports and LARPs, and more to discuss the details of our shared game design practice.

PRACTICE is not about the business, technology, or educational potential of games – it is tightly focused on game design in and of itself. The conference features in-depth case study talks where designers unpack the systems of the games they designed. We also pack in lots of time for discussion and debate, such as our Open Problems session, where attendees present prototypes and design problems and get advice from the assembled experts.

meg jayanth speaking at practice 2015



The Best Minds in Game Design

PRACTICE features speakers from all across the game industry and design disciplines, including Jonathan Blow, Holly Gramazio, Jake Elliot & Tamas Kemenczy, Chris Avellone, Itay Keren, Emily Short, and more. Nearly every PRACTICE talk has been recorded and is available to watch on our YouTube channel. Below you’ll find a representative talk, links to the collection of talks from each year, as well as articles and more on PRACTICE.

Read about PRACTICE in the press:

“In-Depth: The Nature And Purpose Of PRACTICE At NYU” – Gamasutra

“For Us, By Us” – Kill Screen

“Practice- Game Design for the Players” – Unwinnable

“Practice: Game Design in Detail Impressions” – Destructoid

“Thoughts on the 2014 Practice: Game Design in Detail Conference” – Gamasutra

Watch past PRACTICE lectures:

Practice 2011

Practice 2012

Practice 2013

Practice 2014

Practice 2015

Practice 2016

Practice 2018

 

Featured Content

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Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

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NYU Game Center alumni win big at the 2025 IGF Awards!

We are very proud to congratulate the following NYU Game Center alumni for their award wins at the 2025 ...Read More

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Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

Nidhogg Recieves Nuovo Award at IGF

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Playtest Thursday

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Sid Meier presents Sid Meier’s Memoir!: A Life in Computer Games

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The NYU Game Center Lecture Series Presents: Designing Playstation VR

  Richard Marks, Senior Research Engineer in Sony Interactive Entertainment America’s Research & Development group, will be joined by ...Read More

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NYU Game Center Lecture Series Presents Matt Boch

  RESCHEDULED TO THURSDAY, DECEMBER 15th at 7PM! The NYU Game Center is excited to welcome faculty member Matt ...Read More

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2017 IGF Interviews: Lily, Colors of Santa Luz

  Nominee | Best Student Game Gabriel Sarnikov is a game and level designer, and Florian Coudray is a game artist. ...Read More

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Playtest Thursday – The first one of Fall 2024!

Playtest Thursday is back for Fall 2024! If you’re making a game, you need to playtest! Bring your work-in-progress ...Read More